Realistic Multimedia Tools based on Physical Models: II. The Binary 3D Renderer (B3dR) [SSA]

http://arxiv.org/abs/1805.00211


The present article reports on the second tool of a custom-built toolkit intended to train astronomers into simulating and visualizing the composite 3D structure of winds from hot close double stars by implementing a technique which is similar to multi-directional medical tomography. The flagships of the toolkit are the Spectrum Analyzer and Animator (SA 2 ) and the Binary 3D Renderer (B3dR). Following application of the first tool, SA 2 as detailed in paper I, the composite wind structure of the binary has been recovered and the B3dR is subsequently employed to visualize the results and simulate the revolution of the entire system (stars, winds and wind-interaction effects) around the common centre of mass. The B3dR thus repackages the end product of a lengthy physical modeling process to generate realistic multimedia content and enable the presentation of the 3D system from the point of view of an observer on Earth as well as from any other observer location in the Galaxy.

Read this paper on arXiv…

I. Pachoulakis
Wed, 2 May 18
17/55

Comments: 7 pages, 3 figures

Web-Based Visualization of Very Large Scientific Astronomy Imagery [IMA]

http://arxiv.org/abs/1403.6025


Visualizing and navigating through large astronomy images from a remote location with current astronomy display tools can be a frustrating experience in terms of speed and ergonomics, especially on mobile devices. In this paper, we present a high performance, versatile and robust client-server system for remote visualization and analysis of extremely large scientific images. Applications of this work include survey image quality control, interactive data query and exploration, citizen science, as well as public outreach. The proposed software is entirely open source and is designed to be generic and applicable to a variety of data sets. It provides access to full precision floating point data at terabyte scales, with the ability to precisely adjust image settings in real-time. The proposed clients are light-weight, platform-independent web applications built on standard HTML5 web technologies and compatible with both touch-based and mouse-based devices. We put the system to the test and assess the performance of the system and show that a single server can comfortably handle more than a hundred simultaneous users accessing full precision 32 bit astronomy data.

Read this paper on arXiv…

E. Bertin, R. Pillay and C. Marmo
Tue, 25 Mar 14
74/79