Particle Number Dependence of The $N$-Body Simulations of Moon Formation [EPA]

http://arxiv.org/abs/1802.10287


The formation of the Moon from the circumterrestrial disk has been investigated by using $N$-body simulations with the number $N$ of particles limited from $10^4$ to $10^5$. We develop an $N$-body simulation code on multiple Pezy-SC processors and deploy FDPS (Framework for Developing Particle Simulators) to deal with large number of particles. We execute several high- and extra-high-resolution $N$-body simulations of lunar accretion from a circumterrestrial disk of debris generated by a giant impact on Earth. The number of particles is up to $10^7$, in which 1 particle corresponds to a 10 km-size satellitesimal. We find that the spiral structures inside the Roche limit radius differ between low-resolution simulations ($N \leq10^5$) and high-resolution simulations ($N \geq10^6$). According to this difference, angular momentum fluxes, which determine the accretion timescale of the Moon also depend on the numerical resolution.

Read this paper on arXiv…

T. Sasaki and N. Hosono
Thu, 1 Mar 18
13/66

Comments: 25 pages, 14 figures, 2 tables, accepted for publication in ApJ